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JEDI KNIGHT MODIFICATION: HALO SWORD
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AUTHOR: LukeSkillz

EMAIL: allegrogaming@gmail.com

BUILD TIME: I took three days overall, but I probably only spent around 6 hours on it.

INSTALLATION: Copy halosword.pk3 to your 'base' folder (usually located somewhere like C:\Program Files\LucasArts\Jedi Knight II Jedi Outcast\GameData\base) and launch JK2. That's it!

DESCRIPTION: Originally this file was made for the upcoming JK2 Jedi Customization Pack, but it turned out so good I decided I'd release it independantly for those who might just want the plasma sword as seen in the video game series: Halo.

This mod will change ALL lightsabers to being plasma swords, remove the traditional lightsaber blade, and change the blur to a nifty color trail rather than a lightsaber streak. On top of that, new sounds have been added, so you don't feel like you're just swinging a huge lightsaber hilt.

BUGS: No real bugs that I know of. One thing that may be considered a sort of a 'bug' is how the player model holds the sword. Lets just say the hands aren't right on it...the reason is not because I couldn't align the hand with the hilt, but because if I had, fighting would have been awkward. So I chose to go with the worse of two evils and have the hand position be off and the fighting still great. Another thing is that I hope you don't plan on using this in first person, because the textures do not apply in first person mode, making it a bit unpleasant to the eye.

OTHER THOUGHTS: I put a lot of time into getting this model to be as detailed and accurate to the original thing as possible, but one thing I still could not do: make the blades glow. I don't even really know if this is possible in JO, but if someone knows how, I would much appreciate their input.


THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR 
LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS 
ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.







Last of all, I would like to repeat the name "JK2 Jedi Customization Pack"! It is currently at alpha 4, and aiming for beta 1 public release. BUT, for that to happen (and for the mod to ever get past beta 1) we need a bigger team of skinners! If you are a GOOD skinner (i.e. no MSPaint users, please) you are invited to participate in the creation of this huge customization mod!

Check it out in the filefront forums (use the navpanel on the left, select "The Community/Jedi Knight 2/Modding and Editing")

Thanks!