//Generated by BehavEd

rem ( "Reload Stealth Arena - Fiendish Difficulty" );

affect ( "vr_starttrigger_fiendish", /*@AFFECT_TYPE*/ FLUSH )
{
	set ( /*@SET_TYPES*/ "SET_INACTIVE", /*@BOOL_TYPES*/ "true" );
}


affect ( "vr_starttrigger_moderate", /*@AFFECT_TYPE*/ FLUSH )
{
	set ( /*@SET_TYPES*/ "SET_INACTIVE", /*@BOOL_TYPES*/ "true" );
}


affect ( "vr_starttrigger_hard", /*@AFFECT_TYPE*/ FLUSH )
{
	set ( /*@SET_TYPES*/ "SET_INACTIVE", /*@BOOL_TYPES*/ "true" );
}


affect ( "vr_starttrigger_easy", /*@AFFECT_TYPE*/ FLUSH )
{
	set ( /*@SET_TYPES*/ "SET_INACTIVE", /*@BOOL_TYPES*/ "true" );
}

use ( "vr_useable_fiendish" );
use ( "vrlight" );
use ( "vrspeaker" );
use ( "vr_doorblock" );
use ( "guard1_spawn" );
use ( "guard2_spawn" );
use ( "guard3_spawn" );
use ( "guard4_spawn" );
use ( "guard5_spawn" );
use ( "guard6_spawn" );
use ( "guard7_spawn" );
use ( "guard8_spawn" );
wait ( 6000.000 );

affect ( "vr_fiendish_startteleport", /*@AFFECT_TYPE*/ FLUSH )
{
	set ( /*@SET_TYPES*/ "SET_INACTIVE", /*@BOOL_TYPES*/ "false" );
}

wait ( 100.000 );

affect ( "vr_fiendish_startteleport", /*@AFFECT_TYPE*/ FLUSH )
{
	set ( /*@SET_TYPES*/ "SET_INACTIVE", /*@BOOL_TYPES*/ "true" );
}

use ( "vr_doorblock" );
