//Generated by BehavEd

rem ( "Classroom Cupboard 1 Door Close" );
sound ( /*@CHANNELS*/ CHAN_LOCAL, "sound/movers/goodie_fail.mp3" );

affect ( "classroomcupboarddoor1_left", /*@AFFECT_TYPE*/ FLUSH )
{

	task ( "drota2" )
	{
		rotate ( < 0.000 0.000 0.000 >, 2000.000 );
	}

	do ( "drota2" );
}


affect ( "classroomcupboarddoor1_right", /*@AFFECT_TYPE*/ FLUSH )
{

	task ( "drota2" )
	{
		rotate ( < 0.000 0.000 0.000 >, 2000.000 );
	}

	do ( "drota2" );
}


affect ( "classroomcupboarddoor1_pull", /*@AFFECT_TYPE*/ FLUSH )
{
	set ( /*@SET_TYPES*/ "SET_SOLID", /*@BOOL_TYPES*/ "true" );
}


affect ( "classroomcupboarddoor1_push", /*@AFFECT_TYPE*/ FLUSH )
{
	set ( /*@SET_TYPES*/ "SET_SOLID", /*@BOOL_TYPES*/ "false" );
}

wait ( 2000.000 );
