//Generated by BehavEd

rem ( "Centre Stone (Fall over script)" );
sound ( /*@CHANNELS*/ CHAN_AMBIENT, "sound/movers/objects/tree_fall.mp3" );

affect ( "crate2_pushover", /*@AFFECT_TYPE*/ FLUSH )
{
	move ( $tag( "crate2_pushover_hidden", ORIGIN)$, < 0.000 0.000 0.000 >, 1.000 );
}


affect ( "crate2_pullover", /*@AFFECT_TYPE*/ FLUSH )
{
	move ( $tag( "crate2_pullover_hidden", ORIGIN)$, < 0.000 0.000 0.000 >, 1.000 );
}


affect ( "crate2_pullup", /*@AFFECT_TYPE*/ FLUSH )
{
	move ( $tag( "crate2_pullup_unhidden", ORIGIN)$, < 0.000 0.000 0.000 >, 1.000 );
}


affect ( "crate2_pushup", /*@AFFECT_TYPE*/ FLUSH )
{
	move ( $tag( "crate2_pushup_unhidden", ORIGIN)$, < 0.000 0.000 0.000 >, 1.000 );
}


affect ( "crate2", /*@AFFECT_TYPE*/ FLUSH )
{

	task ( "crate2_fallover" )
	{
		rotate ( < 0.000 0.000 -65.000 >, 1000.000 );
	}

	do ( "crate2_fallover" );
}

wait ( 1000.000 );
