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			*MESH_VERTEX	7	-4.500000	-4.500000	41.500000
		}
		*MESH_NORMALS	{
			*MESH_FACENORMAL	0	-0.707107	-0.707107	0.000000
			*MESH_FACENORMAL	1	-0.169102	-0.985599	0.000000
			*MESH_FACENORMAL	2	0.707107	0.707107	0.000000
			*MESH_FACENORMAL	3	0.169102	0.985599	0.000000
			*MESH_VERTEXNORMAL	0	-0.707107	0.707107	0.000000
			*MESH_VERTEXNORMAL	1	-1.000000	0.000000	0.000000
			*MESH_VERTEXNORMAL	2	-1.000000	0.000000	0.000000
			*MESH_VERTEXNORMAL	3	-0.707107	0.707107	0.000000
			*MESH_VERTEXNORMAL	4	-1.000000	0.000000	0.000000
			*MESH_VERTEXNORMAL	5	-1.000000	0.000000	0.000000
			*MESH_VERTEXNORMAL	6	-0.707107	-0.707107	0.000000
			*MESH_VERTEXNORMAL	7	-0.707107	-0.707107	0.000000
		}
		*MESH_FACE_LIST	{
			*MESH_FACE	0	A:	0	B:	2	C:	1	AB:	1	BC:	1	CA:	1	*MESH_SMOOTHING	0	*MESH_MTLID	0
			*MESH_FACE	1	A:	0	B:	3	C:	2	AB:	1	BC:	1	CA:	1	*MESH_SMOOTHING	0	*MESH_MTLID	0
			*MESH_FACE	2	A:	4	B:	6	C:	5	AB:	1	BC:	1	CA:	1	*MESH_SMOOTHING	0	*MESH_MTLID	0
			*MESH_FACE	3	A:	4	B:	7	C:	6	AB:	1	BC:	1	CA:	1	*MESH_SMOOTHING	0	*MESH_MTLID	0
		}
		*MESH_NUMTVERTEX	8
		*MESH_TVERTLIST	{
			*MESH_TVERT	0	0.391228	1.000000	1.000000
			*MESH_TVERT	1	0.452665	1.000000	1.000000
			*MESH_TVERT	2	0.452665	0.296875	1.000000
			*MESH_TVERT	3	0.391228	0.296875	1.000000
			*MESH_TVERT	4	0.000000	0.296875	1.000000
			*MESH_TVERT	5	0.000000	1.000000	1.000000
			*MESH_TVERT	6	0.061437	1.000000	1.000000
			*MESH_TVERT	7	0.061437	0.296875	1.000000
		}
		*MESH_NUMTVFACES	4
		*MESH_TFACELIST	{
			*MESH_TFACE	0	0	2	1
			*MESH_TFACE	1	0	3	2
			*MESH_TFACE	2	4	6	5
			*MESH_TFACE	3	4	7	6
		}
	}
	*PROP_MOTIONBLUR	0
	*PROP_CASTSHADOW	1
	*PROP_RECVSHADOW	1
	*MATERIAL_REF	10
}
*GEOMOBJECT	{
	*NODE_NAME	"mat3model0surf22"
	*NODE_TM	{
		*NODE_NAME	"mat3model0surf22"
		*INHERIT_POS	0	0	0
		*INHERIT_ROT	0	0	0
		*INHERIT_SCL	0	0	0
		*TM_ROW0	1.0	0	0
		*TM_ROW1	0	1.0	0
		*TM_ROW2	0	0	1.0
		*TM_ROW3	0	0	0
		*TM_POS	0.000000	0.000000	0.000000
	}
	*MESH	{
		*TIMEVALUE	0
		*MESH_NUMVERTEX	4
		*MESH_NUMFACES	2
		*COMMENT	"SURFACETYPE	MST_PLANAR"
		*MESH_VERTEX_LIST	{
			*MESH_VERTEX	0	11.000000	12.000000	152.000000
			*MESH_VERTEX	1	11.000000	-10.000000	148.000000
			*MESH_VERTEX	2	11.000000	-10.000000	152.000000
			*MESH_VERTEX	3	11.000000	12.000000	148.000000
		}
		*MESH_NORMALS	{
			*MESH_FACENORMAL	0	-0.707107	-0.707107	0.000000
			*MESH_FACENORMAL	1	-0.577350	-0.816497	0.000000
			*MESH_VERTEXNORMAL	0	1.000000	0.000000	0.000000
			*MESH_VERTEXNORMAL	1	1.000000	0.000000	0.000000
			*MESH_VERTEXNORMAL	2	1.000000	0.000000	0.000000
			*MESH_VERTEXNORMAL	3	1.000000	0.000000	0.000000
		}
		*MESH_FACE_LIST	{
			*MESH_FACE	0	A:	0	B:	2	C:	1	AB:	1	BC:	1	CA:	1	*MESH_SMOOTHING	0	*MESH_MTLID	0
			*MESH_FACE	1	A:	3	B:	0	C:	1	AB:	1	BC:	1	CA:	1	*MESH_SMOOTHING	0	*MESH_MTLID	0
		}
		*MESH_NUMTVERTEX	4
		*MESH_TVERTLIST	{
			*MESH_TVERT	0	1.125000	0.562500	1.000000
			*MESH_TVERT	1	0.781250	0.500000	1.000000
			*MESH_TVERT	2	0.781250	0.562500	1.000000
			*MESH_TVERT	3	1.125000	0.500000	1.000000
		}
		*MESH_NUMTVFACES	2
		*MESH_TFACELIST	{
			*MESH_TFACE	0	0	2	1
			*MESH_TFACE	1	3	0	1
		}
	}
	*PROP_MOTIONBLUR	0
	*PROP_CASTSHADOW	1
	*PROP_RECVSHADOW	1
	*MATERIAL_REF	3
}
*GEOMOBJECT	{
	*NODE_NAME	"mat3model0surf23"
	*NODE_TM	{
		*NODE_NAME	"mat3model0surf23"
		*INHERIT_POS	0	0	0
		*INHERIT_ROT	0	0	0
		*INHERIT_SCL	0	0	0
		*TM_ROW0	1.0	0	0
		*TM_ROW1	0	1.0	0
		*TM_ROW2	0	0	1.0
		*TM_ROW3	0	0	0
		*TM_POS	0.000000	0.000000	0.000000
	}
	*MESH	{
		*TIMEVALUE	0
		*MESH_NUMVERTEX	4
		*MESH_NUMFACES	2
		*COMMENT	"SURFACETYPE	MST_PLANAR"
		*MESH_VERTEX_LIST	{
			*MESH_VERTEX	0	11.000000	-10.000000	152.000000
			*MESH_VERTEX	1	-11.000000	-10.000000	152.000000
			*MESH_VERTEX	2	11.000000	12.000000	152.000000
			*MESH_VERTEX	3	-11.000000	12.000000	152.000000
		}
		*MESH_NORMALS	{
			*MESH_FACENORMAL	0	-0.707107	-0.707107	0.000000
			*MESH_FACENORMAL	1	0.000000	-1.000000	0.000000
			*MESH_VERTEXNORMAL	0	0.000000	0.000000	1.000000
			*MESH_VERTEXNORMAL	1	0.000000	0.000000	1.000000
			*MESH_VERTEXNORMAL	2	0.000000	0.000000	1.000000
			*MESH_VERTEXNORMAL	3	0.000000	0.000000	1.000000
		}
		*MESH_FACE_LIST	{
			*MESH_FACE	0	A:	0	B:	2	C:	1	AB:	1	BC:	1	CA:	1	*MESH_SMOOTHING	0	*MESH_MTLID	0
			*MESH_FACE	1	A:	2	B:	3	C:	1	AB:	1	BC:	1	CA:	1	*MESH_SMOOTHING	0	*MESH_MTLID	0
		}
		*MESH_NUMTVERTEX	4
		*MESH_TVERTLIST	{
			*MESH_TVERT	0	0.687500	0.781250	1.000000
			*MESH_TVERT	1	0.343750	0.781250	1.000000
			*MESH_TVERT	2	0.687500	1.125000	1.000000
			*MESH_TVERT	3	0.343750	1.125000	1.000000
		}
		*MESH_NUMTVFACES	2
		*MESH_TFACELIST	{
			*MESH_TFACE	0	0	2	1
			*MESH_TFACE	1	2	3	1
		}
	}
	*PROP_MOTIONBLUR	0
	*PROP_CASTSHADOW	1
	*PROP_RECVSHADOW	1
	*MATERIAL_REF	3
}
*GEOMOBJECT	{
	*NODE_NAME	"mat3model0surf24"
	*NODE_TM	{
		*NODE_NAME	"mat3model0surf24"
		*INHERIT_POS	0	0	0
		*INHERIT_ROT	0	0	0
		*INHERIT_SCL	0	0	0
		*TM_ROW0	1.0	0	0
		*TM_ROW1	0	1.0	0
		*TM_ROW2	0	0	1.0
		*TM_ROW3	0	0	0
		*TM_POS	0.000000	0.000000	0.000000
	}
	*MESH	{
		*TIMEVALUE	0
		*MESH_NUMVERTEX	4
		*MESH_NUMFACES	2
		*COMMENT	"SURFACETYPE	MST_PLANAR"
		*MESH_VERTEX_LIST	{
			*MESH_VERTEX	0	11.000000	-10.000000	152.000000
			*MESH_VERTEX	1	-11.000000	-10.000000	148.000000
			*MESH_VERTEX	2	-11.000000	-10.000000	152.000000
			*MESH_VERTEX	3	11.000000	-10.000000	148.000000
		}
		*MESH_NORMALS	{
			*MESH_FACENORMAL	0	-0.707107	-0.707107	0.000000
			*MESH_FACENORMAL	1	-0.577350	-0.816497	0.000000
			*MESH_VERTEXNORMAL	0	0.000000	-1.000000	0.000000
			*MESH_VERTEXNORMAL	1	0.000000	-1.000000	0.000000
			*MESH_VERTEXNORMAL	2	0.000000	-1.000000	0.000000
			*MESH_VERTEXNORMAL	3	0.000000	-1.000000	0.000000
		}
		*MESH_FACE_LIST	{
			*MESH_FACE	0	A:	0	B:	2	C:	1	AB:	1	BC:	1	CA:	1	*MESH_SMOOTHING	0	*MESH_MTLID	0
			*MESH_FACE	1	A:	3	B:	0	C:	1	AB:	1	BC:	1	CA:	1	*MESH_SMOOTHING	0	*MESH_MTLID	0
		}
		*MESH_NUMTVERTEX	4
		*MESH_TVERTLIST	{
			*MESH_TVERT	0	0.687500	0.500000	1.000000
			*MESH_TVERT	1	0.343750	0.437500	1.000000
			*MESH_TVERT	2	0.343750	0.500000	1.000000
			*MESH_TVERT	3	0.687500	0.437500	1.000000
		}
		*MESH_NUMTVFACES	2
		*MESH_TFACELIST	{
			*MESH_TFACE	0	0	2	1
			*MESH_TFACE	1	3	0	1
		}
	}
	*PROP_MOTIONBLUR	0
	*PROP_CASTSHADOW	1
	*PROP_RECVSHADOW	1
	*MATERIAL_REF	3
}
*GEOMOBJECT	{
	*NODE_NAME	"mat3model0surf25"
	*NODE_TM	{
		*NODE_NAME	"mat3model0surf25"
		*INHERIT_POS	0	0	0
		*INHERIT_ROT	0	0	0
		*INHERIT_SCL	0	0	0
		*TM_ROW0	1.0	0	0
		*TM_ROW1	0	1.0	0
		*TM_ROW2	0	0	1.0
		*TM_ROW3	0	0	0
		*TM_POS	0.000000	0.000000	0.000000
	}
	*MESH	{
		*TIMEVALUE	0
		*MESH_NUMVERTEX	4
		*MESH_NUMFACES	2
		*COMMENT	"SURFACETYPE	MST_PLANAR"
		*MESH_VERTEX_LIST	{
			*MESH_VERTEX	0	-11.000000	-10.000000	152.000000
			*MESH_VERTEX	1	-11.000000	-10.000000	148.000000
			*MESH_VERTEX	2	-11.000000	12.000000	152.000000
			*MESH_VERTEX	3	-11.000000	12.000000	148.000000
		}
		*MESH_NORMALS	{
			*MESH_FACENORMAL	0	-0.707107	-0.707107	0.000000
			*MESH_FACENORMAL	1	0.000000	-1.000000	0.000000
			*MESH_VERTEXNORMAL	0	-1.000000	0.000000	0.000000
			*MESH_VERTEXNORMAL	1	-1.000000	0.000000	0.000000
			*MESH_VERTEXNORMAL	2	-1.000000	0.000000	0.000000
			*MESH_VERTEXNORMAL	3	-1.000000	0.000000	0.000000
		}
		*MESH_FACE_LIST	{
			*MESH_FACE	0	A:	0	B:	2	C:	1	AB:	1	BC:	1	CA:	1	*MESH_SMOOTHING	0	*MESH_MTLID	0
			*MESH_FACE	1	A:	2	B:	3	C:	1	AB:	1	BC:	1	CA:	1	*MESH_SMOOTHING	0	*MESH_MTLID	0
		}
		*MESH_NUMTVERTEX	4
		*MESH_TVERTLIST	{
			*MESH_TVERT	0	0.781250	0.562500	1.000000
			*MESH_TVERT	1	0.781250	0.500000	1.000000
			*MESH_TVERT	2	1.125000	0.562500	1.000000
			*MESH_TVERT	3	1.125000	0.500000	1.000000
		}
		*MESH_NUMTVFACES	2
		*MESH_TFACELIST	{
			*MESH_TFACE	0	0	2	1
			*MESH_TFACE	1	2	3	1
		}
	}
	*PROP_MOTIONBLUR	0
	*PROP_CASTSHADOW	1
	*PROP_RECVSHADOW	1
	*MATERIAL_REF	3
}
