//Generated by BehavEd

rem ( "Classroom Cupboard 2 Door Open" );
sound ( /*@CHANNELS*/ CHAN_LOCAL, "sound/movers/goodie_fail.mp3" );

affect ( "classroomcupboarddoor2_left", /*@AFFECT_TYPE*/ FLUSH )
{

	task ( "drota1" )
	{
		rotate ( < 0.000 -100.000 0.000 >, 2000.000 );
	}

	do ( "drota1" );
}


affect ( "classroomcupboarddoor2_right", /*@AFFECT_TYPE*/ FLUSH )
{

	task ( "drota1" )
	{
		rotate ( < 0.000 100.000 0.000 >, 2000.000 );
	}

	do ( "drota1" );
}


affect ( "classroomcupboarddoor2_pull", /*@AFFECT_TYPE*/ FLUSH )
{
	set ( /*@SET_TYPES*/ "SET_SOLID", /*@BOOL_TYPES*/ "false" );
}


affect ( "classroomcupboarddoor2_push", /*@AFFECT_TYPE*/ FLUSH )
{
	set ( /*@SET_TYPES*/ "SET_SOLID", /*@BOOL_TYPES*/ "true" );
}

wait ( 2000.000 );
