//Generated by BehavEd

rem ( "Deactivate all Lasers." );
use ( "duellaser_barrier" );

affect ( "duellaserabort_trigger", /*@AFFECT_TYPE*/ FLUSH )
{
	set ( /*@SET_TYPES*/ "SET_INACTIVE", /*@BOOL_TYPES*/ "true" );
}


affect ( "duel_laser", /*@AFFECT_TYPE*/ FLUSH )
{
	flush (  );
	move ( $tag( "duellasertag_origin", ORIGIN)$, < 0.000 0.000 0.000 >, 1000.000 );
	wait ( 1000.000 );
}


affect ( "duel_laser_hurt", /*@AFFECT_TYPE*/ FLUSH )
{
	flush (  );
	move ( $tag( "duellasertag_origin", ORIGIN)$, < 0.000 0.000 0.000 >, 1000.000 );
	wait ( 1000.000 );
}


affect ( "duel_laser2", /*@AFFECT_TYPE*/ FLUSH )
{
	flush (  );
	move ( $tag( "duellasertag2_origin", ORIGIN)$, < 0.000 0.000 0.000 >, 1000.000 );
	wait ( 1000.000 );
}


affect ( "duel_laser2_hurt", /*@AFFECT_TYPE*/ FLUSH )
{
	flush (  );
	move ( $tag( "duellasertag2_origin", ORIGIN)$, < 0.000 0.000 0.000 >, 1000.000 );
	wait ( 1000.000 );
}


affect ( "duel_laser3", /*@AFFECT_TYPE*/ FLUSH )
{
	flush (  );
	move ( $tag( "duellasertag3_origin", ORIGIN)$, < 0.000 0.000 0.000 >, 1000.000 );
	wait ( 1000.000 );
}


affect ( "duel_laser3_hurt", /*@AFFECT_TYPE*/ FLUSH )
{
	flush (  );
	move ( $tag( "duellasertag3_origin", ORIGIN)$, < 0.000 0.000 0.000 >, 1000.000 );
	wait ( 1000.000 );
}

wait ( 3000.000 );

affect ( "duellasereasy_trigger", /*@AFFECT_TYPE*/ FLUSH )
{
	set ( /*@SET_TYPES*/ "SET_INACTIVE", /*@BOOL_TYPES*/ "false" );
}


affect ( "duellasermedium_trigger", /*@AFFECT_TYPE*/ FLUSH )
{
	set ( /*@SET_TYPES*/ "SET_INACTIVE", /*@BOOL_TYPES*/ "false" );
}


affect ( "duellaserhard_trigger", /*@AFFECT_TYPE*/ FLUSH )
{
	set ( /*@SET_TYPES*/ "SET_INACTIVE", /*@BOOL_TYPES*/ "false" );
}


affect ( "duellasermaster_trigger", /*@AFFECT_TYPE*/ FLUSH )
{
	set ( /*@SET_TYPES*/ "SET_INACTIVE", /*@BOOL_TYPES*/ "false" );
}

