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LORD MAUL
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Title			:LORD_MAUL
TYPE                    :SKIN
MOD CREATOR             :Basel Kran 
E-mail                  :baselkran@hotmail.com 

To install, simply drop the .pk3 into your base folder.

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CONTENTS
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  1.Description
  2.NPC list 
  3.Credits
  4.Bugs
  5.Legal stuff
  
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1.DESCRIPTION
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This is the second JK mod I've made, based on the well known Sith lord, Darth Maul.
This project orginally started out as nothing more than a showcase item, but became a
full blown one due to the encouraging response I got.This skin is based on MaulVm, the
model by NeoMarz. It is an attempt to make Maul look more "life-like" by adding realistic
lighing on his face, and body parts, and making it look more organic. Shaders have been
added to stress this point.

Most of textures on the clothes have been redone from scratch as well.Team skins have been
included. Another item that has been re-vamped is the sounds. A new soundset has been made 
for Maul, with additional taunts included as well. Most importantly, I wanted to give Maul's 
face an expression of anger instead of a blank look.


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2. NPC LIST
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Here are the list of NPC names:

lord_maul (spawns maul to fight with)
lord_maul_r (spawns hooded maul)
lord_maul_s (spawns robed maul) 
lord_maul_f (spawns a friendly maul)

USING MAUL IN SP:
Open up the console using "Shift + ~"
Type: npc spawn <npcname> 
to spawn maul
Type: playermodel <npcname> to play as maul
Using Maul in MP: Simply type the same commands as in SP with a "/" in front of each command.


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3.CREDITS
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Credits go to myself for making the textures,and shaders for the skin, and the image editing
tool: THE GIMP. Every new texture you see has been made from scratch.

Credits for modelling, rigging/weighting UV-mapping the model of course, go to 
Mars Marshall(a.k.a NeoMarz)

Special credit to Buffy for some awesome screenshots included with this mod.

This skin(as well as its textures) may be used in any mod, provided the creator(s) of that mod 
notify me that they're doing so.

NOTE: One part of the texture, namely the boot texture, belongs to Marz. I didn't touch this
as i found the design was accurate.

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4.BUGS
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Nothing from my part, that I'm aware of. However, there is a slight distortion of textures, noticeable
in the shirtless version of the model(near the shoulder area). This is related to a problem I 
encountered with the UV mapping of the model, but since I haven't done the UV mapping, I'm in no 
position to say anything more regarding this. 


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6.LEGAL STUFF
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THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR 
LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS 
ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.

  