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Jedi Knight: Jedi Academy
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TITLE: Hoverboard
AUTHOR: Inyri Forge
E-MAIL: inyriforge@gmail.com

FILENAME: hoverboard_if.pk3 & hoverboard_if_extras.pk3
DATE RELEASED: 17 February 2007
BUILD TIME: 1 week

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CREDITS
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Lots of credits here, thanks to the great support of the community. Boards were contributed by the following people: Shady-D, madcatmach2, Datalord, Ryo Thorn, GnOe, Crossbolt, QuikSilverAcid3, Delfos, and Plasma89.

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INSTALLATION INSTRUCTIONS
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Dump hoverboard_if.pk3 in your gamedata/base directory within your Jedi Academy directory. For added community skins and SP swoop replacement, also add hoverboard_if_extras.pk3. Please note that the extra skins and SP swoop replacement will *not* function with hoverboard_if.pk3.

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DESCRIPTION
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Swoops are fun, but I needed something new. So suddenly it occured to me that a hoverboard, as a swoop replacement (or even its own vehicle) would be really cool. And so a little hoverboard was born! It hovers, it glows, it hums, and it sinks in water (for those who were worried!).

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SPAWN INFORMATION
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To spawn the hoverboards, use the following commands:

npc spawn vehicle hoverboard_if
npc spawn vehicle hoverboard_if2
npc spawn vehicle hoverboard_if3
npc spawn vehicle hoverboard_if4

To spawn the extra hoverboard skins (with hoverboard_if_extras.pk3 installed), use the following commands:

npc spawn vehicle hoverboard_shadyd
npc spawn vehicle hoverboard_datalord
npc spawn vehicle hoverboard_madcat
npc spawn vehicle hoverboard_ryo
npc spawn vehicle hoverboard_gnoe
npc spawn vehicle hoverboard_crossbolt
npc spawn vehicle hoverboard_quik
npc spawn vehicle hoverboard_wjg
npc spawn vehicle hoverboard_plasma

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BUGS
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There are some innate bugs. To get all the animations suitable for a hoverboard, I've had to completely overwrite the swoop rider animations. This is one reason I've included a swoop overwrite. Not only is it cool, but it's really handy if you have the other swoops installed (spawn the MP swoop with this mod installed and you'll see why). Also, because this mod edits animations.cfg, this means any other animation mods may cause conflicts (included serverside mods with their own CFG files - editing may need to be done for compatibility).

Also, if you spawn the hoverboard while looking down, you may wind up with your hoverboard embedded into the ground, so keep your head held high while you spawn your vehicle ;).

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COMMENTS
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This is not meant to be any specific hoverboard, not limited to the Back to the Future hoverboard (which, let me repeast, this is not).

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DISTRIBUTION NOTES
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You may use this modification in mods as long as this read-me is included in your archive, unaltered, and appropriate credit is given. You may make as many reskins of this hoverboard as you like without my permission as long as this read-me is included in your archive, unaltered, and appropriate credit is given. You may use any of the assets from this mod to create your own mod, as long as this read-me is included in your archive, unaltered, and appropriate credit is given. You may not distribute *this* archive to any other site.

THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR
LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS
ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.