//Generated by BehavEd

rem ( "Falling Pillar + Highway Break" );
sound ( /*@CHANNELS*/ CHAN_AUTO, "sound/movers/objects/walkway_creak" );

affect ( "highwaypillar1", /*@AFFECT_TYPE*/ FLUSH )
{

	task ( "drota1" )
	{
		rotate ( < 0.000 0.000 -70.000 >, 12000.000 );
	}

	do ( "drota1" );
}

wait ( 4000.000 );
sound ( /*@CHANNELS*/ CHAN_AUTO, "sound/movers/objects/walkway_crash" );
use ( "highwaybreak6" );

affect ( "highwaypillar1", /*@AFFECT_TYPE*/ FLUSH )
{

	task ( "drota2" )
	{
		rotate ( < 0.000 0.000 -90.000 >, 3000.000 );
	}

	do ( "drota2" );
}

sound ( /*@CHANNELS*/ CHAN_AUTO, "sound/movers/objects/beamhit" );
wait ( 3000.000 );
remove ( "highwaypillar1" );
