TITLE         : Knight And War Tauntaun      (skin & weapons)
AUTHOR    : Tobe

FILENAME :  BB_Knight
FILESIZE    :   4.48 mb
DATE RELEASED: 23 Nov 2006

NPC support :  Yes
Bot support :    Yes
Team support : Yes
*****************************************************************************************************************************************************

 *****   Credits  *****

    First of all I'd like to thank    Marchus Williams (a.k.a RED SITH)    for letting me use his saber menu mod. 
    It makes dual and staff weapons selectable in the start of any new game :)
    http://jediknight2.filefront.com/file/Saber_Menu_Revised;23602

*****************************************************************************************************************************************************

*****   Features  *****

    *     New Player Skins : 3 Medieval Knight skins with team colors. Reskined from saboteur. Selectable as specie.
                                        
    *     New Vehicle Skins : 3 War Tauntaun reskin with heavy plate armor appearance. 
                            
    *     New Weapons : 6 melee weapons for knights. All new models. Selectable from saber menu.

    *     New Ability : With certain weapon equipped, knight will be able to "charge". For details read the "Weapon List" section.
      
*****************************************************************************************************************************************************

 *****   To Install  *****
   
            Unzip and place        " BB_Knight_Skin.pk3  "                                     *knight and tauntaun skin file + NPC, bot 
                                           " BB_Knight_Wep.pk3  "                                     *knight weapon file
                                           " BB_MENUS_kgt.pk3  "                                     *player and weapon menu script

                into your Jedi Academy base folder:    StarWars JediKnight Jedi Academy/GameData/base

*****************************************************************************************************************************************************

 *****   To Uninstall  *****

            Remove all files that's belong to "BB_Knight.zip" from your base folder. That's all.

*****************************************************************************************************************************************************

 Inside the  "extra choice"  folder :

 " BB_MENUS_4.pk3 " :This is a menu script that binds all the list of weapons & players from this mod and my other mods.
                                   The mods included are, "Ifrit (2.0)" , "Shiva" , and this "Knight and War Tauntaun".  
                                   If you have all 3 mods installed, just put this " BB_MENUS_4.pk3 " into your /base folder :)
                                   Don't forget to remove all the other named "BB_MENUS..." files because they will conflict.
   
       *If you are looking for the other mods:
                                  "Ifrit (2.0)"   http://jediknight2.filefront.com/file/Ifrit;70957             
                                  "Shiva"       http://jediknight2.filefront.com/file/Shiva;71646

*****************************************************************************************************************************************************

 *****   Weapon List  *****

   Entry names and descriptions for the weapons:

   sw          :(single saber) knight sword. 
   sh           :(dual)  knight shield. shield has better defense against attacks. in SP menu, only appears on the left hand dual.  
   mace       :(single) knight mace.
   lance       :(single) knight lance. with a new ability to "charge", for details read below.
   ban_b      :(staff)   knight's banner! _b means it's blue colored. with "charge" ability. for details read below.
   ban_r       :(staff)   red knight banner. with "charge" ability. for details read below.

      Ok here is the "below",
      Special "charge" ability for the selected knight weapons is basically the force leap animation added as taunt. 
      So whenever you use taunt on the weapon. You will do a force leap without slow-motion or Matrix camera angle.
      Also, the special attack for those weapons is changed to a stab, not that stab down stab but a horizontal stab.
      You can move around and change direction while stabbing, to aim effectively at your opponent and extent the attack range.   
      Try do taunt "charge" ability first and use this stab, it's a powerful combo attack. Bind a key to easily activate taunt :) 
      The combo key order should be:  TAUNT, then MOUSE R + MOUSE L      (or what ever you set the keys to)

      If you don't know how to bind taunt to a key:
      In a single player game, hit "SHIFT" and "~" key to open up console, type in "helpusobi 1" and hit ENTER to activate cheats.
      Pick a key you want to use as taunt, if it's "f", then type in "bind f taunt", hit ENTER, and hit "SHIFT" and "~" to exit console. 

*****************************************************************************************************************************************************

 *****   NPC List  *****

   To spawn NPCs:
      In a single player game, hit "SHIFT" and "~" key to open up console, type in "helpusobi 1" and hit ENTER to activate cheats.
      Type "npc spawn kyle" and ENTER, it will spawn a Kyle. Change the name for any NPC. Hit "SHIFT" and "~" to exit console.


   Knight NPC entry names:

   sgt1          : A red knight with red banner as weapon. Instead of painting his armor all red. I add a red cloth around his shoulder.
                     It suppose to be a torn cloak.  
   sgt2          : A blue knight with blue banner, and blue torn cloak. 
   sgt3          : Knight with white armor. Equipped with sword and shield.
   sgt4          : Knight with white armor. Equipped with lance and shield.
   sgt5          : Knight with white armor. Equipped with mace and shield.

*****************************************************************************************************************************************************

 *****   Vehicle List  *****

   To spawn vehicles, just add a "vehicle" on the line to spawn NPCs, like this:   npc spawn vehicle tauntaun
   you can bind a key to spawn vehicles as well.

  War Tauntaun entry names
 
   taun1          :A white haired tauntaun with white heavy plate armor.
   taun2          :A red leather skined tauntaun with dark armor.
   taun3          :A yellow green leather skined tauntaun with reddish armor.

                    * all War Tauntaun has better defense compare to the original ones :)

*****************************************************************************************************************************************************

 *****   Bugs  *****
   
   Yes, I don't know why but the staff weapons I added for the saber menu appears on the single type on MP game.
   It is correct in the SP though. So if you are looking for the blue and red banner on MP game. They are on single saber section.
   Though it doesn't change it's ability as a staff. I rechecked my script again and again and nothing is wrong. So I gave up. 

*****************************************************************************************************************************************************

   That's all, go play!   Again thanks to RED SITH   :D


THIS MOD FILE IS NOT MADE, DISTRIBUTED, OR SUPPORTED
BY LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS
TM & LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR
ITS LICENSORS. AND I AM SAM.