FAQ
1. How do I turn on my second saber?
2. How do I turn on the dualbladed saber?
3. What commands/emotes are there in the game?
4. How do I load JediMod with the dedicated server?
5. What are the new special moves?
6. Do I need JediMod v1.0 or JediMod v1.1 in order to run JediMod v1.2
7. What's the difference between JediMod v1.2 and JediMod++ 3.0

Trouble Shooting
1. JediMod doesn't load.  Gives a white screen and a user interface error
2. JediMod isn't in the mods menu.
3. JediMod behaves strangely
4. My rgb saber colors reset everytime the map restarts.

FAQ:
1. How do I turn on my second saber?
	type /twosaber or /dualsaber in the console while your saber is off 
	typing this again while your sabers are off will go back to the single saber.
	If you are hosting the server make sure mod_dualsaber is set to 1.

2. How do I turn on the dualbladed saber?
	type /thedestroyer or /dualblade while your saber is off to toggle the dualbladed saber
	if mod_dualblade is set to 2 then executing this command while you have double sabers
	will turn on double dual bladed sabers.

3. What commands/emotes are there in the game?
	/sit 		-sits do again the stand up
	/stand 		-stands up from sit, typing /sit a second time will do the same thing
	/kiss		-kisses another player if both of you have your sabers off
	/taunt 		-does the spinning saber taunt
	/draw		-does a nifty saber drawing move
	/nod		-nods your head
	/shake		-shakes your head
	/super		-strike a superman pose
	/thumbsdown	-looks like your giving something a thumbs down
	/looks		-looks around
	/flip		-twirls your saber
	/dest		-looks like your typing, possibly coding.
	/cocky		-you point at yourself
	/jedi		-does something that was for some reason named jedi
	/way		-shows you the way
	/scratch		-scratch your head
	/dunno		-hold your arms out saying you don't know
	/power		-holds your hand up in the air
	/barf		-barf all over
	/throw1		-throw your saber behind you
	/throw2		-throw your saber forwards
	/throw3		-throw your saber to the side
	/adjust		-adjust your saber
	/beg		-beg for mercy
	/kneel		-kneel on the ground
	/punch		-punches only when mod_boxing is 1
	/slap		-slap someone if they kiss you
	/sleep		-lay down, you fall when your getting up cause your tired
	/spintaunt		-do the spinning saber taunt
	/bounce		-do a pushup thingy sortof
	/breakdance	-breakdance
	/taunt 0-12		-play a taunt sound
	/size 0.5 		-change your size to 0.5 if mod_clientscale is 1
	/mod_timescale 0.5	-game goes at half the speed, /mod_timescale just sets the timescale variable
			-but allows it to be used when not in cheat mode.  Admin only command
	cmod_multipletaunts     -if 0 then you wont hear multiple taunt sounds
	cmod_teamrgb	-if 1 then you can see rgb sabers in team games

	when binding emotes or commands to keys make sure to leave the / out.
	ex. bind x "super" and not bind x "/super"

4. How do I load JediMod with the dedicated server?
	add +fs_game JediMod to the command line. 
	ex. "C:\LucasArts\Star Wars JK II Jedi Outcast\GameData\jk2ded.exe" +set fs_game JediMod

5. What are the new special moves?
	purple stance: forward + jump + attack while facing the enemy.
	Jumps fairly high and does a spinning twirling thingy of death.

	orange stance: forward + jump + attack while facing the enemy.
	tornado attack if you only have one saber
	same move as the yellow stance if you have two sabers

6. Do I need JediMod v1.0 or JediMod v1.1 in order to run JediMod v1.2
	Nope, this version of JediMod will work fine on its own

7. What's the difference between JediMod v1.2 and JediMod++ 3.0
	JediMod++ 3.0 is actually a mod of JediMod v1.1 that adds some admin functions and parts of jk2++.
	JediMod v1.2 is the newest official version of JediMod.  
	
Trouble Shooting:
1. JediMod doesn't load.  Gives a white screen and a user interface error
	Try updating to the 1.04 patch.  If this doesn't work you may have a mod in your base directory
	that is interfereing with my mod.  Try removeing all mods from your base directory.

2. JediMod isn't in the mods menu.
	Make sure all the files from the zip end up gamedata/JediMod

3. JediMod behaves strangely
	Another mod may be interfering with my mod.  Try removing all mods from your base directory.

4. My rgb saber colors reset everytime the map restarts.
	Delete the autoexec.cfg file in the JediMod directory.
