Arc-170 Fighter

Version 1.0
Authors: minilogoguy18, Dark_Cuillere

Discription: 
Protecting the skies over Coruscant were specialized clone fighter forces flying the latest
in starfighter technology. The ARC-170 fighter was a bulky, aggressive ship covered with weapons. Three
clone trooper pilots operated this advanced combat craft, with a pilot handling the flight maneuvers, a
copilot operating the laser cannons mounted on the ship's wide wings, and a tailgunner operating the
dorsal rear-facing cannon. The fighter also carried an astromech droid for onboard repairs. 

Model: me 
Anims and riggin: me 
Skins: Dark_Cuillere 
Shaders and efx files: me 
Text files: me 
Beta testing: Me N' Dark_Cuillere
Programs used: Softimage|XSI v4.2, Adobe Photoshop Elements 2.0, notepad and all the stuff that came with
the SDK

Installation:

Just throw the mini_arc.pk3 in your base and its as simple as that! 

Uninstallation:

Take the mini_arc.pk3 out of the base folder 

Spawn code:

/npc spawn vehicle mini_arc

Notes:
I tried to get just the glass on the cockpit mesh to have a glare but it wouldnt work right. I think the
only way i could get it to work is make a new mesh out of just the glass. I also very badly wanted to
make the rear turrets controllable but i need to test it alot more, but ill keep the ship set up so that
it may one day be able to do so...

Copywrite/Permissions: 

This file and all of its contents can be modified, changed, or used in any 
map, mod, or project if i approve. If your seeking permission you can contact me at 
minilogoguy18@aol.com, or post on the forums.

 2003 LucasArts Entertainment Company LLC. 
 2003 Lucasfilm Ltd. & TM or  as indicated. 
All rights reserved. Used under authorization. 
LucasArts and the LucasArts logo are trademarks 
of Lucasfilm Ltd. 
 Raven Software LTD 2003, Activision 