Information file for model 'model.glm'


GLM Header info:

->ident:             1296518194
->version:           6
->name:              model.glm
->animName:          models/players/_humanoid/_humanoid
->animIndex:         ( only used by game, but defaulted to 0 )
->numBones:          72
->numLODs:           4
->ofsLODs:           10344
->numSurfaces:       67
->ofsSurfHierarchy:  432
->ofsEnd:            435920  ( also gives overall filesize )


Shader Info:

3 unique shaders used, list follows:
models/players/clonetrooper/helmet.jpg
models/players/clonetrooper/light.jpg
models/players/clonetrooper/torso.jpg

Rendering Info:

1 surfaces out of 67 default to OFF
42 surfaces out of 67 are tags only
...therefore default rendered surface total = 24

LOD 0/4:
{
Total Verts:                 3002
Total Tris :                 2826
Unique Bone Refs:            27

Default rendered Verts:      2873
Default rendered Tris:       2783
Default rendered Bone Refs:  27
}

LOD 1/4:
{
Total Verts:                 2377
Total Tris :                 2008
Unique Bone Refs:            27

Default rendered Verts:      2248
Default rendered Tris:       1965
Default rendered Bone Refs:  27
}

LOD 2/4:
{
Total Verts:                 1709
Total Tris :                 1310
Unique Bone Refs:            27

Default rendered Verts:      1580
Default rendered Tris:       1267
Default rendered Bone Refs:  27
}

LOD 3/4:
{
Total Verts:                 1158
Total Tris :                 704
Unique Bone Refs:            26

Default rendered Verts:      1029
Default rendered Tris:       661
Default rendered Bone Refs:  26
}



( Skeleton file not written out by this model, uses file 'models/players/_humanoid/_humanoid.gla' )
