Information file for model 'model.glm'


GLM Header info:

->ident:             1296518194
->version:           6
->name:              model.glm
->animName:          models/players/_humanoid/_humanoid
->animIndex:         ( only used by game, but defaulted to 0 )
->numBones:          72
->numLODs:           4
->ofsLODs:           10344
->numSurfaces:       67
->ofsSurfHierarchy:  432
->ofsEnd:            447844  ( also gives overall filesize )


Shader Info:

2 unique shaders used, list follows:
models/players/clonepilot/helmet_pilot.jpg
models/players/clonepilot/torso_pilot.jpg


Rendering Info:

1 surfaces out of 67 default to OFF
42 surfaces out of 67 are tags only
...therefore default rendered surface total = 24

LOD 0/4:
{
Total Verts:                 3164
Total Tris :                 3060
Unique Bone Refs:            27

Default rendered Verts:      3035
Default rendered Tris:       3017
Default rendered Bone Refs:  27
}

LOD 1/4:
{
Total Verts:                 2506
Total Tris :                 2214
Unique Bone Refs:            27

Default rendered Verts:      2377
Default rendered Tris:       2171
Default rendered Bone Refs:  27
}

LOD 2/4:
{
Total Verts:                 1637
Total Tris :                 1245
Unique Bone Refs:            27

Default rendered Verts:      1508
Default rendered Tris:       1202
Default rendered Bone Refs:  27
}

LOD 3/4:
{
Total Verts:                 1129
Total Tris :                 688
Unique Bone Refs:            26

Default rendered Verts:      1000
Default rendered Tris:       645
Default rendered Bone Refs:  26
}



( Skeleton file not written out by this model, uses file 'models/players/_humanoid/_humanoid.gla' )
