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Jedi Knight: Jedi Academy 
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TITLE: One Hit Kill Mod
AUTHOR: red_rain 
E-MAIL: JKFX55@aol.com

FILENAME: OHK_Mod.zip 
FILESIZE: 613 KB 
DATE RELEASED: 4 July 2005 

THANKS: I would like to thank MDN14, Lord Markaine and Razorace from Lucasform.com for their help, since I just have started coding. 

INSTALLATION INSTRUCTIONS: You need the 1.01 version of the game. Just download the patch from lucasarts.com and use it if you haven't already. Unzip the *.zip-file provided into ...\Star Wars Jedi Knight Jedi Academy\Gamedata. It should create a directory named OHK_Mod with all the required elements. 

HOW TO USE:

Then launch JKA and select "Setup" in the main menu. Then click on "mods" to the left and select "One Hit Kill Mod" from the list. And finally click on "Load Mod". The screen will switch back to Windows for a short moment, then it looks like your JKA has been started again, but in the main menu has appeared the label "One Hit Kill Mod". Done, the mod has been just loaded, start a game and enjoy.

DESCRIPTION: This is my second MP mod. I have changed the damage value of all weapons to 999, if you directly hit somebody, else doubled. Further more every player can now place up to 20 laser mines or detonation packs in map before the first one will disappear. This mod is a server side mod, that's why only the server needs to have it to increase the weapon damage.

THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, BIOWARE, OR 
LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM &  LUCASARTS 
ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS. 
