

		"ammo_thermal",
/* view */		"models/weapons2/thermal/thermal.md3", 
/* icon */		"gfx/hud/w_icon_thermal",


		"ammo_tripmine", 
/* view */		"models/weapons2/laser_trap/laser_trap.md3", 
/* icon */		"gfx/hud/w_icon_tripmine",

		"ammo_detpack", 
/* icon */		"gfx/hud/w_icon_detpack",
/* pickup *///	"Det Packs",

		"weapon_thermal",
/* view */		"models/weapons2/thermal/thermal.md3", 
/* icon */		"gfx/hud/w_icon_thermal",

		"weapon_trip_mine", 
/* view */		"models/weapons2/laser_trap/laser_trap.md3", 
/* icon */		"gfx/hud/w_icon_tripmine",

		"weapon_det_pack", 
/* icon */		"gfx/hud/w_icon_detpack",
/* pickup *///	"Det Pack",




		"ammo_force",
/* view */		NULL,			
/* icon */		"gfx/hud/w_icon_blaster",

		"ammo_blaster",
		"sound/player/pickupenergy.wav",
/* view */		NULL,			
/* icon */		"gfx/hud/i_icon_battery",

		"ammo_powercell",
/* icon */		"gfx/mp/ammo_power_cell",
/* pickup *///	"Power Cell",

		"ammo_metallic_bolts",
/* view */		NULL,			
/* icon */		"gfx/mp/ammo_metallic_bolts",

		"ammo_rockets",
/* view */		NULL,			
/* icon */		"gfx/mp/ammo_rockets",


/*QUAKED ammo_all (.3 .3 1) (-16 -16 -16) (16 16 16) suspended
DO NOT PLACE in a map, this is only for siege classes that have ammo
dispensing ability
*/
	{
		"ammo_all",
		"sound/player/pickupenergy.wav",
        { "models/items/battery.md3",  //replace me
		0, 0, 0},
/* view */		NULL,			
/* icon */		"gfx/mp/ammo_rockets", //replace me
/* pickup *///	"Rockets",
		0,
		IT_AMMO,
		-1,
/* precache */ "",
/* sounds */ "",
		""					// description
	},

	//
	// POWERUP ITEMS
	//
/*QUAKED team_CTF_redflag (1 0 0) (-16 -16 -16) (16 16 16)
Only in CTF games
*/
	{
		"team_CTF_redflag",
		NULL,
        { "models/flags/r_flag.md3",
		"models/flags/r_flag_ysal.md3", 0, 0 },
/* view */		NULL,			
/* icon */		"gfx/hud/mpi_rflag",
/* pickup *///	"Red Flag",
		0,
		IT_TEAM,
		PW_REDFLAG,
/* precache */ "",
/* sounds */ "",
		""					// description
	},

/*QUAKED team_CTF_blueflag (0 0 1) (-16 -16 -16) (16 16 16)
Only in CTF games
*/
	{
		"team_CTF_blueflag",
		NULL,
        { "models/flags/b_flag.md3",
		"models/flags/b_flag_ysal.md3", 0, 0 },
/* view */		NULL,			
/* icon */		"gfx/hud/mpi_bflag",
/* pickup *///	"Blue Flag",
		0,
		IT_TEAM,
		PW_BLUEFLAG,
/* precache */ "",
/* sounds */ "",
		""					// description
	},

	//
	// PERSISTANT POWERUP ITEMS
	//

	/*QUAKED team_CTF_neutralflag (0 0 1) (-16 -16 -16) (16 16 16)
Only in One Flag CTF games
*/
	{
		"team_CTF_neutralflag",
		NULL,
        { "models/flags/n_flag.md3",
		0, 0, 0 },
/* view */		NULL,			
/* icon */		"icons/iconf_neutral1",
/* pickup *///	"Neutral Flag",
		0,
		IT_TEAM,
		PW_NEUTRALFLAG,
/* precache */ "",
/* sounds */ "",
		""					// description
	},

	{
		"item_redcube",
		"sound/player/pickupenergy.wav",
        { "models/powerups/orb/r_orb.md3",
		0, 0, 0 },
/* view */		NULL,			
/* icon */		"icons/iconh_rorb",
/* pickup *///	"Red Cube",
		0,
		IT_TEAM,
		0,
/* precache */ "",
/* sounds */ "",
		""					// description
	},

	{
		"item_bluecube",
		"sound/player/pickupenergy.wav",
        { "models/powerups/orb/b_orb.md3",
		0, 0, 0 },
/* view */		NULL,			
/* icon */		"icons/iconh_borb",
/* pickup *///	"Blue Cube",
		0,
		IT_TEAM,
		0,
/* precache */ "",
/* sounds */ "",
		""					// description
	},

	// end of list marker
	{NULL}