//==================
//     Tchouky      
//==================

All of the model scaling code and saber color code was done by Tchouky.
I just fixed some stuff and added a few of my own modifications like being 
able to sidekick off walls when your not on the ground.  The saber scaling 
code also would have been done by Tchouky if he hadn't left for a month
but he did so I did it instead.


//==================
//    Cvars in JediMod
//==================
all added cvars star with mod_ so you can do a cvarlist mod_ to see them all.
mod_nerfbs;	if this is 0 then backstab damage is like in 1.03 if it is 1 then it is mid way between 1.03 and 1.04
		if it is 2 then it is like in 1.04 if it is 4 then it is set to the backstab damage variables

mod_blockThrow;	if this is 1 then saber throws can be blocked like in single player

mod_scaleModels;	if this is 1 then models will be scaled by the scale factor set in tckmodel.cfg

mod_scaleDamage	if this is 1 then damage will be scaled based on the attacker's saber size and the defender's 
		model size

mod_scaleKicks	if this is 1 then kick damage and knock back will be scaled based on the attackers model size
		and the defenders model size.

mod_dualbsScale	scales dualsaber style's backstab damage by this factor.  1 is default.

mod_gib		as far as I can tell if this is 1 then people sometimes disintegrate when you kill them

mod_blockScale	the amount of blocking is scaled by this factor.  Higher numbers mean less blocking.  0 means 
		no auto blocking

mod_funSize;	if mod_funMode is 1 this sets all players to the same size eg. mod_funSize 0.2 for small models 
		1.0 is normal size scaleModels might have to be on for this to work

mod_funKick;	if mod_funMode is 1 then this scales the kick dammage and throw back factor 1.0 is normal

mod_funMode;	turn funKick and funSize on and off

mod_nerfspin;	if this is 1 then you cant spin during backstabs

mod_debugcheats;	Can use cheats like /g2animent to spawn stormtroopers.  First you must use the cheataccess
		command with your client number to give yourself access to these cheats.  So if you were the
		server in non dedicated mode you would do /cheatacces 0 in console to give client 0 (you)
		access to the cheats.  You could then do /g2animent to spawn a stormtrooper  There is also
		/g2platoon to spawn a group of stormtroopers

mod_dualblade;	allow players to use the "thedestroyer" cheat without cheats on If it is 2 then players can have
		two dualbladed sabers at once (providing dualsaber is on)

mod_dualsaber;	Allows players to use two sabers at once.  Dualsabers are activated using the command /twosaber
		match must be restarted for this variable to take affect

mod_emotes;	allows emotes to be used some emotes are /nod /shake /kiss /sit /taunt

mod_tag;		kicktag, once this is set to 1 if someone is kicked then he becomes "it" and he has to tag someone
		else by kicking them.  Set this to 0 and then kick one last person and the game will end and show
		who was tagged the most and the least

mod_tagBacks;	are tagbacks allowed for kick tag

mod_funWallRun;	does nothing but you need funMode on to use it

mod_infotime;	does nothing

mod_multiduels;	if set to 1 then multiple duels can happen at once

mod_cangod;	if set to 0 then players cant use god mode when cheats are enabled

mod_lbsmin;	the minimum dammage that a light style backstab does

mod_lbsmax;	the maximum dammage

mod_mbsmin;	the minimum dammage that a medium style backstab does

mod_mbsmax;	the maximum dammage

mod_hbsmin;	the minimum dammage that a heavy style backstab does

mod_hbsmax;	the maximum dammage

mod_tckcolors;	if 1 then tck colors are enabled

mod_scaleSabers;	if 1 then sabers will be scaled

ban and clientban:  there is also a ban and clientban command that work the same was as kick and clientkick except it just adds
the person's ip to the ban list.  You	then have to kick them.

g_botdoublesaber "1" or "0"
if 1, when you add a bot, he will automatically have a double bladed saber.

g_enableextended "1" or "0"
if 1 the clients will be able to have an extended saber.
(you can bind your key to tck_dualphase or goto the controls setup screen)

g_enablesblock "1" or "0" 
if 1 the saberlockings can happen in ffa, team ffa, and all the gametypes...

bot_honorableduelacceptance "1" or "0"
cheat protection have been removed. if you have you saber off and chalenge a bot in a saber duel he will accept.

//===============
Clientside variables

tck_saber "1" or "0"
if 0 then the sabers will not have custom colors.

tck_dualcolor "1" or "0"
if 1 then you will have 2 colors one for the normal saber and one for when it s extended.
the second color is also used for the second blade on a double saber

tck_red1	1->255
tck_green1	1->255
tck_blue1	1->255
these 3 cvar will define the color n1 of your saber.

tck_red2	1->255
tck_green2	1->255
tck_blue2	1->255
these 3 cvar will define the color n2 of your saber.





