//Generated by BehavEd

affect ( "rosh_helper", FLUSH )
{
	set ( "SET_FORCE_PUSH_LEVEL", "3" );
	set ( "SET_FORCE_PULL_LEVEL", "3" );
	set ( "SET_FORCE_JUMP_LEVEL", "3" );
	set ( "SET_FORCE_SPEED_LEVEL", "3" );
	set ( "SET_SABER_DEFENSE", "3" );
	set ( "SET_SABER_OFFENSE", "3" );
}
