//Generated by BehavEd

camera ( /*@CAMERA_COMMANDS*/ ENABLE );
camera ( /*@CAMERA_COMMANDS*/ MOVE, $tag( "weapon_screen1", ORIGIN)$, 0 );
camera ( /*@CAMERA_COMMANDS*/ PAN, $tag( "weapon_screen1", ANGLES)$, < 0.000 0.000 0.000 >, 0 );
wait ( $2000$ );
camera ( /*@CAMERA_COMMANDS*/ MOVE, $tag( "weapon_screen2", ORIGIN)$, 3000 );
camera ( /*@CAMERA_COMMANDS*/ PAN, $tag( "weapon_screen2", ANGLES)$, < 0.000 0.000 0.000 >, 3000 );
wait ( $3000$ );
camera ( /*@CAMERA_COMMANDS*/ MOVE, $tag( "weapon_screen3", ORIGIN)$, 3000 );
camera ( /*@CAMERA_COMMANDS*/ PAN, $tag( "weapon_screen3", ANGLES)$, < 0.000 0.000 0.000 >, 3000 );
wait ( $6000$ );
camera ( /*@CAMERA_COMMANDS*/ DISABLE );
