//Generated by BehavEd

camera ( /*@CAMERA_COMMANDS*/ ENABLE );
camera ( /*@CAMERA_COMMANDS*/ MOVE, $tag( "jedi_hint_cam", ORIGIN)$, 0 );
camera ( /*@CAMERA_COMMANDS*/ PAN, $tag( "jedi_hint_cam", ANGLES)$, < 0.000 0.000 0.000 >, 0 );
wait ( $1000$ );

affect ( "jedi_hinter", FLUSH )
{
	set ( "SET_LOOK_FOR_ENEMIES", "false" );
	set ( "SET_WALKING", "TRUE" );
	set ( "SET_WEAPON", "WP_NONE" );
	sound ( CHAN_VOICE_GLOBAL, "sound/cin/jedi1-1.wav" );
}

wait ( $2500$ );

affect ( "jedi_hinter", FLUSH )
{
	set ( "SET_NAVGOAL", "jedi_hinter_location" );
}

wait ( $4000$ );

affect ( "jedi_hinter", FLUSH )
{
	set ( "SET_DYAW", 90 );
}

wait ( $17250$ );

affect ( "jedi_hinter2", FLUSH )
{
     	sound ( CHAN_VOICE_GLOBAL, "sound/cin/jedi2-1.wav" );
        set ( "SET_WALKING", "TRUE" );
        set ( "SET_NAVGOAL", "jedi_hinter_location3" );
}

wait ( $3000$ );

affect ( "jedi_hinter", FLUSH )
{
 	set ( "SET_NAVGOAL", "jedi_hinter_location2" );
}

wait ( $3000$ );

affect ( "jedi_hinter", FLUSH )
{
	set ( "SET_DYAW", 315 );
}

wait ( $4500$ );

affect ( "jedi_hinter", FLUSH )
{
   	sound ( CHAN_VOICE_GLOBAL, "sound/cin/jedi1-2.wav" );
}

wait ( $5500$ );

affect ( "jedi_hinter2", FLUSH )
{
	sound ( CHAN_VOICE_GLOBAL, "sound/cin/jedi2-2.wav" );
}

wait ( $2500$ );

affect ( "jedi_hinter2", FLUSH )
{
	set ( "SET_NAVGOAL", "jedi_hinter_location4" );
}

wait ( $1500$ );

affect ( "jedi_hinter", FLUSH )
{
   	set ( "SET_NAVGOAL", "jedi_hinter_location" );
}

wait ( $2500$ );

affect ( "jedi_hinter2", FLUSH )
{
	set ( "SET_NAVGOAL", "jedi_hinter_location5" );
}

affect ( "jedi_hinter", FLUSH )
{
        set ( "SET_DYAW", 90 );
   	sound ( CHAN_VOICE_GLOBAL, "sound/cin/jedi1-3.wav" );
}

wait ( $24000$ );

affect ( "jedi_hinter", FLUSH )
{
	set ( "SET_NAVGOAL", "jedi_hinter_location2" );
}

wait ( $1500$ );

affect ( "jedi_hinter", FLUSH )
{
	set ( "SET_NAVGOAL", "jedi_hinter_location" );
	sound ( CHAN_VOICE_GLOBAL, "sound/cin/jedi1-4.wav" );
}

wait ( $2000$ );

affect ( "jedi_hinter", FLUSH )
{
     	set ( "SET_DYAW", 90 );
}

wait ( $9000$ );
camera ( /*@CAMERA_COMMANDS*/ DISABLE );
