//Generated by BehavEd

set ( "SET_BEHAVIORSTATE", "BS_DEFAULT" );
set ( "SET_LOOK_FOR_ENEMIES", "false" );
set ( "SET_WALKING", "TRUE" );
set ( "SET_NAVGOAL", "queen_talk" );

set ( "SET_SCALE", 1.3 );

wait ( $6000$ );

sound ( CHAN_VOICE, "sound/cin/mid-jedi-1.wav" );

