//Generated by BehavEd

set ( "SET_BEHAVIORSTATE", "BS_DEFAULT" );
set ( "SET_LOOK_FOR_ENEMIES", "FALSE" );
set ( "SET_WEAPON",  "WP_NONE" );

wait ( $127000$ );
wait ( $2000$ );

set ( "SET_WALKING", "TRUE" );
set ( "SET_NAVGOAL", "s1" );

wait ( $45000$ );

set ( "SET_NAVGOAL", "screen" );

wait ( $161000$ );

set ( "SET_NAVGOAL", "sg1" );