//Generated by BehavEd

set ( "SET_BEHAVIORSTATE", "BS_CINEMATIC" );
set ( "SET_LOOK_FOR_ENEMIES", "FALSE" );
set ( "SET_WEAPON", "WP_REPEATER" );

wait ( $127000$ );
wait ( $80000$ );

set ( "SET_WALKING", "TRUE" );
set ( "SET_NAVGOAL", "j1" );

wait ( $18000$ );

set ( "SET_LOOK_FOR_ENEMIES", "true" );
set ( "SET_BEHAVIORSTATE", "BS_DEFAULT" );
