//Generated by BehavEd

set ( "SET_BEHAVIORSTATE", "BS_DEFAULT" );
set ( "SET_LOOK_FOR_ENEMIES", "false" );
set ( "SET_WALKING", "TRUE" );
set ( "SET_NAVGOAL", "g2_position1" );
wait ( $32000$ );
set ( "SET_NAVGOAL", "g2_position2" );
wait ( $8000$ );
set ( "SET_INVISIBLE", "true" );
