//Generated by BehavEd

rem ( "Set the Player" );
set ( "player", "`B" );
rem ( "Core Powers" );
set ( "SET_FORCE_PUSH_LEVEL", "1" );
set ( "SET_FORCE_PULL_LEVEL", "1" );
set ( "SET_FORCE_JUMP_LEVEL", "2" );
set ( "SET_FORCE_SPEED_LEVEL", "1" );
set ( "SET_SABER_THROW", "1" );
set ( "SET_SABER_DEFENSE", "1" );
set ( "SET_SABER_OFFENSE", "1" );
set ( "SET_FORCE_SENSE_LEVEL", "1" );
rem ( "Light Side Powers" );
set ( "SET_FORCE_ABSORB_LEVEL", "0" );
set ( "SET_FORCE_HEAL_LEVEL", "0" );
set ( "SET_FORCE_MINDTRICK_LEVEL", "1" );
set ( "SET_FORCE_PROTECTION_LEVEL", "1" );
rem ( "Dark Side Powers" );
set ( "SET_FORCE_DRAIN_LEVEL", "1" );
set ( "SET_FORCE_LIGHTENING_LEVEL", "0" );
set ( "SET_FORCE_GRIP_LEVEL", "1" );
set ( "SET_FORCE_RAGE_LEVEL", "0" );
rem ( "Weapons" );
set ( "SET_WEAPON", "WP_SABER" );
