//Generated by BehavEd

camera ( /*@CAMERA_COMMANDS*/ ENABLE );
camera ( /*@CAMERA_COMMANDS*/ FADE, < 0.000 0.000 0.000 >, 0.000, < 0.000 0.000 0.000 >, 1.000, 0000 );
camera ( /*@CAMERA_COMMANDS*/ MOVE, $tag( "cam8", ORIGIN)$, 0 );
camera ( /*@CAMERA_COMMANDS*/ PAN, $tag( "cam8", ANGLES)$, < 0.000 0.000 0.000 >, 0 );
camera ( /*@CAMERA_COMMANDS*/ FADE, < 0.000 0.000 0.000 >, 1.000, < 0.000 0.000 0.000 >, 0.000, 2000 );

wait ( $5000$ );

camera ( /*@CAMERA_COMMANDS*/ FADE, < 0.000 0.000 0.000 >, 0.000, < 0.000 0.000 0.000 >, 1.000, 1500 );
wait ( $1500$ );

camera ( /*@CAMERA_COMMANDS*/ MOVE, $tag( "player_cam1", ORIGIN)$, 0 );
camera ( /*@CAMERA_COMMANDS*/ PAN, $tag( "player_cam1", ANGLES)$, < 0.000 0.000 0.000 >, 0 );

camera ( /*@CAMERA_COMMANDS*/ FADE, < 0.000 0.000 0.000 >, 1.000, < 0.000 0.000 0.000 >, 0.000, 1500 );

wait ( $1500$ );
wait ( $2000$ );

camera ( /*@CAMERA_COMMANDS*/ MOVE, $tag( "player_cam2", ORIGIN)$, 6000 );
camera ( /*@CAMERA_COMMANDS*/ PAN, $tag( "player_cam2", ANGLES)$, < 0.000 0.000 0.000 >, 6000 );


wait ( $6000$ );

camera ( /*@CAMERA_COMMANDS*/ FADE, < 0.000 0.000 0.000 >, 0.000, < 0.000 0.000 0.000 >, 1.000, 1500 );
wait ( $2000$ );
camera ( /*@CAMERA_COMMANDS*/ FADE, < 0.000 0.000 0.000 >, 1.000, < 0.000 0.000 0.000 >, 0.000, 0 );
camera ( /*@CAMERA_COMMANDS*/ DISABLE );

set ( "SET_OBJECTIVE_SHOW", "HOTH3_OBJ3" );
set ( "SET_OBJECTIVE_SUCCEEDED", "HOTH3_OBJ2" );
