repeatDelay				300

Particle
{
	count				3

	life				200 300

	velocity			15 -12 -12 20 12 12

	gravity				12 32

	alpha
	{
		start			0.2 0.3
		end				0
		flags			linear
	}

	size
	{
		start			50
		end				65 60
		flags			linear
	}

	shaders
	[
		gfx/misc/steam
	]
}

Particle
{
	name				Copy of Unnamed Particle 0

	count				0 1

	life				35 70

	rotation			0 180

	rotationDelta		0 180

	alpha
	{
		start			0.3 0.1
		end				0
		flags			linear
	}

	size
	{
		start			35
		end				80
		flags			linear
	}

	shaders
	[
		gfx/effects/fire_radial
	]
}
