repeatDelay				50

Particle
{
	spawnFlags			evenDistribution

	count				1 2

	life				300 350

	delay				0 50

	origin				3 -3 0

	velocity			0 100 0

	rgb
	{
		start			0 0 1
		end				0 0.4353 0.8667
		flags			linear clamp
	}

	alpha
	{
		end				0
		flags			linear
	}

	size
	{
		start			6
		flags			linear
	}

	shaders
	[
		sun
	]
}

Particle
{
	spawnFlags			evenDistribution

	delay				0 50

	origin				3 0 0

	rgb
	{
		start			0 0 1
	}

	alpha
	{
		start			0.5
	}

	size
	{
		start			7
	}

	shaders
	[
		sun
	]
}
