## Duels: Three Different Types Duelers mod supports three different types of duels. The keys for making different duel challenges may be bound in the user interface menus. Go to the Control/Other panel and set the keys for Saber Challenge (standard duel), Saber/Throw Challenge, and Full Force Challenge. When another player challenges you to a duel a message will appear telling you about the challenge and the type of duel requested. You must respond with the same duel type in order for the duel to be started. The Saber Challenge is the standard free-for-all duel – all saber, no throw, no force, no kick damage. This type of duel is easy to fight even for a novice – in fact, a simple spin and attack with a single dual blade saber, purple stance, and lots of movement is pretty hard to defeat! The Saber/Throw Challenge is the same as the standard duel except saber throwing is allowed. I have heard the use of saber throw during a duel described as "cheap". Well, IMHO, this is wrong. When saber throw is added to the duel, players must learn to attack only when the advantage is clearly theirs. To do otherwise -- like using continuous hacks in strong stance, or a simple tornado attack in light stance -- will get you dead by saber throw. It also opens up much more complex fighting opportunities and is just much better all round. Of course, it is much harder -- and maybe this is why some players don't like it much. (By the way, spamming the saber throw will get you killed quickly too, because your saber can be knocked out of the air by a defending player and then you are wide open to counter attack). The Full Force Duel is for the ultimate duel challenge. Everything is allowed and kick damage is normal. Essentially, this duel type is a full wide open free for all between two consenting adults. Your blows and force blasts will not effect other players. This is the most complex and most difficult contest, equivalent to full force duel matches, but with the added interest of the free-for-all game when not duelling.