Queen of noobs

Hi folks,
I made some little scripts for those, like me, who cannot play at all.
All my scripts are ´ONE-Hit-MOVES´: press one key and the move will be done automatically
                                                                                   
The following scripts do a turn with single speed. So that it looks possible to do it with a mouse on high sensitivity. I used them a lot. Only a few suspected me for using scripts.
The moves which need a 180 degree turn will give u a message on the upper left edge of the screen. The last number shows u the direction in which u r looking. There will be 2 massages: one before the turn and one after the turn. The diffrence between the last number should be exact (-)180
I used it to verify my turning. if a bs is missing, it needs not to be a failture of the turning. A little calculating will give you a hint.
pull_kick.cfg  getting up from the ground with protection
blue upper cut in red stance !! looks like a red stance move
toggle zoom in and out by using the same key
easy blue stance upper cut
2h bs stucks in opponents stomach. it will break rage
2h bs stucks in opponents stomach and spinn in the end
2h bs stucks in opponents stomach but with protection
1h bs for some little variation    
started in red: yellow stance dfa
1h bs also for some more little variation script for winning kick - duels            
started in blue stance: 2h red bs stucks in opponents stomach and spinns in the end
started in blue stance: 2h red bs strucks in opponents stomach. looks like a blue stance move 
throw saber right after kicking the enemy
started in blue stance: red dfa
unmodified 1h air bs ( backflip)
unmodified 2h air bs ( backflip)  
modified 1h air bs
modified 2h air bs
simple red dfa
started in red: upper cut of the blue stance. looks like a move of red stance :-)
blue stance upper cut
first throwing the saber then pulling the enemy. ease one
2h red air bs looks like a flying wirlwind

Here comes the double speed script for faster turn. I hope your engine is strong enough to manage that high speed. If there is a problem with the turning check out the single speed ones.
2h bs stucks in opponents stomach. it will break rage
1h bs for some little variation 
2h bs stucks in opponents stomach but with protection
1h bs also for some more little variation
2h bs stucks in opponents stomach and spinn in the end
1h fast bs
started in blue stance: 2h red bs stucks in opponents stomach and spinns in the end
started in blue stance: 2h red bs strucks in opponents stomach. looks like a blue stance move 
unmodified 1h air bs ( backflip)
unmodified 2h air bs ( backflip)  
modified 1h air bs
modified 2h air bs
2h red air bs looks like a flying wirlwind
Autoexec for activating all scripts


Copy those cfg-files into your game/base folder. Edit the cfg-file with notepad. U have to change the´XX´ into the key of your choice.
e.g. bind XX vstr auf13            into            bind kp_plus vstr auf13

Start jk2 as usual and enter in console: exec YY.cfg                                            YY is the name of the cfg file u want to activate
U can also do it by creating an autoexec.cfg in the base folder. The autoexec.cfg should contain commands like exec stich.cfg for example.
If u still have problems or any comments send me an E-Mail: queenofnoobs@hotmail.com