Information file for model 'model.glm'


GLM Header info:

->ident:             1296518194
->version:           6
->name:              model.glm
->animName:          models/players/tauntaun/model
->animIndex:         ( only used by game, but defaulted to 0 )
->numBones:          28
->numLODs:           2
->ofsLODs:           1984
->numSurfaces:       12
->ofsSurfHierarchy:  212
->ofsEnd:            123552  ( also gives overall filesize )


Shader Info:

3 unique shaders used, list follows:
models/players/tauntaun/tauntaun_body.tga
models/players/tauntaun/tauntaun_head.tga
models/players/tauntaun/tauntaun_teeth_strap.tga

Rendering Info:

0 surfaces out of 12 default to OFF
1 surfaces out of 12 are tags only
...therefore default rendered surface total = 11

LOD 0/2:
{
Total Verts:                 1394
Total Tris :                 1621
Unique Bone Refs:            27

Default rendered Verts:      1391
Default rendered Tris:       1620
Default rendered Bone Refs:  27
Deleted duplicate verts:     264  ( with 361 total bone-weights )
}

LOD 1/2:
{
Total Verts:                 861
Total Tris :                 855
Unique Bone Refs:            27

Default rendered Verts:      858
Default rendered Tris:       854
Default rendered Bone Refs:  27
Deleted duplicate verts:     164  ( with 211 total bone-weights )
}



GLA Header info:

->ident:             1095191602
->version:           6
->name:              models/players/tauntaun/model
->numFrames:         478
->ofsFrames:         5136
->numBones:          28
->ofsCompBonePool:   45288
->ofsSkel:           212
->ofsEnd:            157792  ( also gives overall filesize )


Total  animation matrices:                     13384   ( 28 bones * 478 frames )
Unique animation matrices:                     8036
Total bytes for unpooled animation matrices:   187376
Total bytes for   pooled animation matrices:   112504
Index bytes for pooling:                       592   ( 148 total bone references * sizeof(int) )
Bytes saved via pooling:                       74280


Complete list of all 28 bones:

Bone   0:   "model_root":
            Parent: ""  (index -1)
            #Kids:  8
            Child 0: (index 1), name "lower_spine"
            Child 1: (index 16), name "tail_01"
            Child 2: (index 20), name "L_upper_leg"
            Child 3: (index 22), name "R_leg_upper"
            Child 4: (index 24), name "L_foot"
            Child 5: (index 25), name "L_heel_bone"
            Child 6: (index 26), name "R_foot"
            Child 7: (index 27), name "R_heel_bone"

Bone   1:   "lower_spine":
            Parent: "model_root"  (index 0)
            #Kids:  3
            Child 0: (index 2), name "upper_spine"
            Child 1: (index 14), name "lsaddle"
            Child 2: (index 15), name "rsaddle"

Bone   2:   "upper_spine":
            Parent: "lower_spine"  (index 1)
            #Kids:  3
            Child 0: (index 3), name "neck_bone"
            Child 1: (index 8), name "L_arm_upper"
            Child 2: (index 11), name "R_arm_upper"

Bone   3:   "neck_bone":
            Parent: "upper_spine"  (index 2)
            #Kids:  1
            Child 0: (index 4), name "head_bone"

Bone   4:   "head_bone":
            Parent: "neck_bone"  (index 3)
            #Kids:  3
            Child 0: (index 5), name "jaw_bone"
            Child 1: (index 6), name "R_ear"
            Child 2: (index 7), name "L_ear_bone"

Bone   5:   "jaw_bone":
            Parent: "head_bone"  (index 4)
            #Kids:  0

Bone   6:   "R_ear":
            Parent: "head_bone"  (index 4)
            #Kids:  0

Bone   7:   "L_ear_bone":
            Parent: "head_bone"  (index 4)
            #Kids:  0

Bone   8:   "L_arm_upper":
            Parent: "upper_spine"  (index 2)
            #Kids:  1
            Child 0: (index 9), name "L_arm_lower"

Bone   9:   "L_arm_lower":
            Parent: "L_arm_upper"  (index 8)
            #Kids:  1
            Child 0: (index 10), name "L_hand_bone"

Bone  10:   "L_hand_bone":
            Parent: "L_arm_lower"  (index 9)
            #Kids:  0

Bone  11:   "R_arm_upper":
            Parent: "upper_spine"  (index 2)
            #Kids:  1
            Child 0: (index 12), name "R_arm_lower"

Bone  12:   "R_arm_lower":
            Parent: "R_arm_upper"  (index 11)
            #Kids:  1
            Child 0: (index 13), name "R_hand_bone"

Bone  13:   "R_hand_bone":
            Parent: "R_arm_lower"  (index 12)
            #Kids:  0

Bone  14:   "lsaddle":
            Parent: "lower_spine"  (index 1)
            #Kids:  0

Bone  15:   "rsaddle":
            Parent: "lower_spine"  (index 1)
            #Kids:  0

Bone  16:   "tail_01":
            Parent: "model_root"  (index 0)
            #Kids:  1
            Child 0: (index 17), name "tail_02"

Bone  17:   "tail_02":
            Parent: "tail_01"  (index 16)
            #Kids:  1
            Child 0: (index 18), name "tail_03"

Bone  18:   "tail_03":
            Parent: "tail_02"  (index 17)
            #Kids:  1
            Child 0: (index 19), name "tail_04"

Bone  19:   "tail_04":
            Parent: "tail_03"  (index 18)
            #Kids:  0

Bone  20:   "L_upper_leg":
            Parent: "model_root"  (index 0)
            #Kids:  1
            Child 0: (index 21), name "L_lower_leg"

Bone  21:   "L_lower_leg":
            Parent: "L_upper_leg"  (index 20)
            #Kids:  0

Bone  22:   "R_leg_upper":
            Parent: "model_root"  (index 0)
            #Kids:  1
            Child 0: (index 23), name "R_lower_leg"

Bone  23:   "R_lower_leg":
            Parent: "R_leg_upper"  (index 22)
            #Kids:  0

Bone  24:   "L_foot":
            Parent: "model_root"  (index 0)
            #Kids:  0

Bone  25:   "L_heel_bone":
            Parent: "model_root"  (index 0)
            #Kids:  0

Bone  26:   "R_foot":
            Parent: "model_root"  (index 0)
            #Kids:  0

Bone  27:   "R_heel_bone":
            Parent: "model_root"  (index 0)
            #Kids:  0

