//Generated by BehavEd

rem ( "Swinging Lamp #01" );

affect ( "swinglamp1", /*@AFFECT_TYPE*/ FLUSH )
{

	loop ( -1 )
	{
		rotate ( < 0.000 0.000 20.000 >, 3000.000 );
		wait ( 3000.000 );
		wait ( 50.000 );
		rotate ( < 0.000 0.000 -20.000 >, 3000.000 );
		wait ( 3000.000 );
		wait ( 50.000 );
	}

}


affect ( "swinglamp1_splodge", /*@AFFECT_TYPE*/ FLUSH )
{

	loop ( -1 )
	{
		move ( $tag( "swinglamp1_tag1", ORIGIN)$, < 0.000 0.000 0.000 >, 3000.000 );
		wait ( 3000.000 );
		wait ( 50.000 );
		move ( $tag( "swinglamp1_tag2", ORIGIN)$, < 0.000 0.000 0.000 >, 3000.000 );
		wait ( 3000.000 );
		wait ( 50.000 );
	}

}

wait ( 3050.000 );
